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- Dynamis - FAQ's |
FAQ'S for Members
Common
Settings
and some explanations for why:
-
/autotarget off
-
We do not want to attack sleeping monsters by accident.
-
Config/Misc. 2/Key Assignments/Commands
-
Call for Help
-
Clear this command by selecting it and hitting G. ** Calling for
help in Dynamis must never be done. **
-
Please minimize the use of party and
LS chat.
-
Pullers/aides will be calling out what
to attack over LS chat and this must be easy to see.
-
Remove
all /p chat from macros.
-
The following macros should have /l chat within them.
-
Provoke. (Only for the main chooser, everyone else will
/assist this person.)
-
Shadowbind.
-
Set your Home Point to the zone we are doing Dynamis in. You
might need to respawn there or warp.
-
Should
you accidentally link monsters, do not train them back to the group.
Run off and die far away from us so as not to get us all killed.
-
Targeting
-
Do not use <t> or <bt> in macros. Everyone should be using
subtargeting <stnpc> and <stpc>.
It’s far more efficient that tabbing through 50 players in
order to find a specific monster.
-
/assist <chooser’s Name>
-
Do not /heal when a sacrifice pull is being made. You risk
getting aggro if you do.
-
Turn down all graphic settings. The massive number of PCs and
enemies in these zones will cause gameplay to lag.
-
Config/Misc. – turn shadows off.
-
Config/Misc. 2 – turn footstep effects off.
-
Config/Effects – turn each option “on” to disable battle
effects.
-
There are some exceptions to this. Example, a BLM wants to see
which monsters are hit by Sleepga II by looking for the graphic and a
BRD wants to see who gets hit by songs by looking at the graphic. Use
your judgment to determine if any of these should be “off”.
-
Lower graphic settings in the FFXI configuration tool if
necessary.
-
Suggested Chat Filters
-
Party – hold
-
Linkshell – hold
-
Your attacks – on
-
Your missed attacks – on
-
Attacks you evade – on unless utsusemi tanking
-
Effects of special actions on others – on
-
Party’s attacks – on
-
Party’s missed attacks – on
-
Attacks evaded by party – on
-
Damage taken by party – on unless a healer
-
Effects of special actions on allies – on
-
Allies’ attacks – on
-
Allies’ missed attacks – on
-
Attacks evaded by allies – on
-
Damage taken by allies – on unless a healer
-
Special actions initiated by allies – on
-
Special actions initiated by others –
on
-
Lot results – on
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